class Monster
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This class represents a monster, but not a hostile NPC. More... |
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Public Members
- Monster (int,int,int,PWeapon,PArmour,char *)
- bool AmAlive ()
- void giveXP (PlayerChar *killer)
- bool haveClass ()
Detailed Description
This class represents a monster, but not a hostile NPC.
This function checks to see if the hit points of the monster have fallen
below zero
Gives the XP value of the monster to the player character referred to by killer
Tells a function that a Monster has no character class
- Author: Daniel Roberge
- Generated: droberge@magebook.localdomain on Mon Jul 3 13:20:08 200.