Annotated List


Annotated List
Files
Globals
Hierarchy
Index
Armour
ArmourLibrary
CharacterRepresents a generic character.
ConstitutionAttribRepresents a Constitution ability score with a RenormalizablePoints
DepletablePointsKeeps track of a variable value with a maximum possible value.
DexterityAttribA class which extends RenormalizablePoints to encapsulate Dexterity behavior.
DiceWraps the dice routines in a class.
HealingPotionIs a potion.
IncreasablePointsA points class with a current value and a minimum value
InventoryItem
InventoryListA linear linked list of InventoryItems
InventoryNodeA node for the InventoryList class
MagicWeaponIs a weapon which has some magic added.
MoneyHolderThe MoneyHolder class stores money for a character or party.
MonsterThis class represents a monster, but not a hostile NPC.
PlayerCharRepresents a player-controlled character.
PotionRepresents a potion.
RenormalizablePointsA points structure in which there is a current value and a normal value
ShieldRepresents a basic shield.
StatusKeeps track of eight bit-flags.
StrengthAttribA wrapper for the Strength attribute which can return derived values.
TreasureThis is a generic piece of treasure.
WeaponRepresents a weapon which has a certain amount of damage dice plus a damage type and speed
WeaponLibraryContains the standard weapon library

Generated by: droberge@magebook.localdomain on Mon Jul 3 13:20:08 200.