class Weapon
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Represents a weapon which has a certain amount of damage dice plus a damage type and speed
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Public Members
Detailed Description
Represents a weapon which has a certain amount of damage dice plus a damage type and speed
Creates a basic (wimpy) weapon named "Fists"
Weapon (int Speed,int DT,int dice,int sides,int bonus,char *AName,int Weight)
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Creates a custom weapon with speed Speed, damage type DT, dice damage dice with sides sides, with a bonus of bonus,
named AName and weight Weight
Creates a weapon which is a duplicate of model
[const]Returns the weapon's speed
[const]Returns the integer constant representing the damage type
[const virtual]Rolls the damage dice and returns the value
Returns the item's type
[const virtual] Returns the presence or absence of magic in the weapon
[const virtual] Returns the pluses on the weapon.
[const] Returns the pluses on the weapon.
[const] Returns the presence or absence of magic in the weapon
- Author: Daniel Roberge
- Generated: droberge@magebook.localdomain on Mon Jul 3 13:20:08 200.